Wolcen: Lords of Mayhem Stats & Attributes Tips for Survivability

Wolcen: Lords of Mayhem 1.0.0 game guide focuses on Stats & Attributes tips. Stats & Attributes for Wolcen: Lords of Mayhem covers the various attributes of the playable character. In this page, you can find all the information related to Attributes, Stats, Status Ailments, Character Stats, etc. This guide will give you quick tips for Stats & Attributes for Survivability. We hope that this guide will help you.

Stats & Attributes

Stats & Attributes for Wolcen: Lords of Mayhem covers the various attributes of the playable character. In this page, you can find all the information related to Attributes, Stats, Status Ailments, Character Stats, etc.

Attributes

Ferocity

Your total Ferocity. Affects your Attack Critical Chance Score and Spell Critical Chance Score.

  • Attack Critical Chance Score: Modifier applied to your Attack Critical Chance value.
  • Spell Critical Chance Score: Modifier applied to your Spell Critical Chance value.

Toughness

Your total Toughness. Affects your Maximum Health and Maximum Force Shield.

  • Health: Your current Health Points. You lose them when enemies hit you, and die if they reach 0
  • Force Shield: Your total Force Shield, it protects your health from most damage until it’s empty. When the Force Shield Regeneration Delay is over, it will be recovered at the rate of the Force Shield Regeneration.

Agility

Your total Agility. Affects your Attack Speed Score and Spell Casting Score.

  • Attack Speed Score: Speed modifier applied to your attacks.
  • Spell Casting Score: Modifier applied to your Spell Casting Speed.

Wisdom

Your total Wisdom. Affects your Attack Status Chance Score and your Spell Status Chance Score.

  • Attack Status Ailment Chance Score: Modifier applied to your Status Ailment Chance with all attacks.
  • Spell Status Ailment Chance Score: Modifier applied to your Status Ailment Chance with all spells.

Attribute Points

Your remaining Attribute Points. You earn them when gaining levels and spend them between Ferocity, Toughness, Agility and Wisdom.

Attribute Amount

Your current Attribute amount. The gauge represents your investment into that attribute compared to the expected value at your level. It also indicates if the attribute is Primary, Secondary, Tertiary or Quaternary depending on the gauge.

Bonus Damage from Attributes

Bonus Damage gained from the Attribute points assigned. The Primary Attribute gives more bonus damage than the Secondary and so on.

Reset Attributes

The amount of gold required to reset your Attribute Points. This will allow you to re-assign them.

Reset Passives

The amount required to reset all Passive Skills. This will allow you to re-assign them.

Primary Stats

Health

Your current Health Points. You lose them when enemies hit you, and die if they reach 0

Force Shield

Your total Force Shield, it protects your health from most damage until it’s empty. When the Force Shield Regeneration Delay is over, it will be recovered at the rate of the Force Shield Regeneration.

Experience

Your current experience at this level. You can gain experience by killing monsters and achieving Quests. Reaching the experience cap will increase your Character Level.

Level

Your current level. Acquiring enough experience will reward you with more levels. Increasing levels provide you with additional Attribute Points.

Combat Stats

  • Average Damage: Your average Damage Rate with equipped weapons, given their Damage and Attack Speed.
  • Attack Speed Bonus: The Attack Speed added to your Base Attack Speed. Your Base Attack Speed depends on your Weapon.
  • Critical Chance (Weapons): Your Critical Chance with Weapons. Critical Hits deal extra damage.
  • Critical Damage (Weapons): Your Critical Damage multiplier with Weapons. Represents the extra amount of Damage dealt by Critical Hits.

Damage:

  • Weapon Damage: The average Damage you deal in one strike with your equipped Weapon.
  • Physical: Physical Damage is the default Damage type for Weapons
  • Frost: Frost Damage has a natural chance to Freeze their target.
  • Lightning: Lightning Damage has a natural chance to Shock their target.

Ailment Chance: Your chance to inflict Ailments with equipped Weapon (s)

Freeze Chance: Your total Chance to Freeze with Forst Damage

Rage on Hit: The amount of Rage Points generated each time you hit an enemy with a Weapon (except Staves)

Survivability

  • Health: Your current Health Points. You lose them when enemies hit you, and die if they reach 0.
  • Health Regeneration: The amount of Health Points you restore each Tick.
  • Health Regeneration Rate: The time between each healing tick from your Health Regeneration and your Life Leech
  • Attack Life Leech: The Percentage of Damage from Attacks which fill your Life Leech Pool. The Life Leech Pool is consumed to heal you when your Health Regeneration ticks
  • Spell Life Leech: The Percentage of Damage from Spells which fill your Life Leech Pool. The Life Leech Pool is consumed to heal you when your Health Regeneration ticks
  • Force Shield: Your total Force Shield, it protects your health from most damage until it’s empty. When the Force Shield Regeneration Delay is over, it will be recovered at the rate of the Force Shield Regeneration.
  • Force Shield Regeneration: The amount of Force Shield you restore per second when your Force Shield Regeneration Delay is over
  • Force Shield Regeneration Delay: The amount of time without taking damage until your Force Shield Regeneration starts.
  • Block Chance: Your total Block Chance. Blocking an attack will reduce its effects based on your Block Efficiency. Block Chance is usually gained by equipping a Shield
  • Block Efficiency: Your total Block Efficiency. It represents the percentage of damage negated from a blocked attack.
  • Presence: Your current Presence level. Affects how enemies spot and target you in combat. A normal value for Presence is 100%: below, you become harder to target and see. At 0% you are invisible. At values higher tan 100%, you are easier to spot and track.
  • Dodge Chance: Your total Dodge Chance against all incoming attacks. Dodging attacks will completely ignore their effects, regardless of their type.
  • Movement Speed: Your total Movement Speed.

This is the ending of Wolcen: Lords of Mayhem Stats & Attributes Tips for Survivability guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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