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Colonial Era Edicts Level 0
Edict Name | Level 0 |
Food for the People | Citizens consume two units of food when eating. |
Church Fee | Visitors to religious buildings pay a fee of $1. Decrease the efficiency of religious buildings by 15%. Decrease religious standing by 5. Increases capitalist standing by 5. |
No Free Lunch | Citizens need to pay $1 whenever they take food from a production or industry building. Broke citizens cannot afford to buy food. Decreases communist standing by 5. Decreases religious standing by 5. Increases capitalist standing by 10. |
Mandatory Siesta | Increases job quality of each workplace by 15%. Decreases the efficiency of all workplaces by 12%. Decreases the pollution of all workplaces by 10%. |
Urban Development | Decreases the construction costs of all residential buildings by 50%. The edict runs for 5 years and has a cooldown of 5 years. |
Penal Colony | Increase the immigration rate by 50%. The chance of each immigrant being a criminal is increased by 500%. You receive a monthly payment of $100 |
Child Allowances | Children are not accounted for when determining the economic wealth of a family. The edict costs $3 per child per month. |
Employee of the Month | Employees of mines and industrial buildings work double shifts as long as this edict is active. The edict costs $350 per month. |
Advanced Boat Services | Increases the upkeep of Teamster Ports, Tourist Ports, and Docks by 50%. Boats, freighters, tourist ships, and cargo ships are 5% faster. |
Free Housing | Citizens pay no rent. Decreases capitalist standing by 15. Increases communist standing by 10. |