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Colonial Era Edicts Level 0
|Food for the People|
Citizens consume two units of food when eating.
|Church Fee||Visitors to religious buildings pay a fee of $1.|
Decrease the efficiency of religious buildings by 15%.
Decrease religious standing by 5.
Increases capitalist standing by 5.
|No Free Lunch||Citizens need to pay $1 whenever they take food from a production or industry building.|
Broke citizens cannot afford to buy food.
Decreases communist standing by 5.
Decreases religious standing by 5.
Increases capitalist standing by 10.
|Mandatory Siesta||Increases job quality of each workplace by 15%.|
Decreases the efficiency of all workplaces by 12%.
Decreases the pollution of all workplaces by 10%.
|Urban Development||Decreases the construction costs of all residential buildings by 50%.|
The edict runs for 5 years and has a cooldown of 5 years.
|Penal Colony||Increase the immigration rate by 50%.|
The chance of each immigrant being a criminal is increased by 500%.
You receive a monthly payment of $100
|Child Allowances||Children are not accounted for when determining the economic wealth of a family.|
The edict costs $3 per child per month.
|Employee of the Month||Employees of mines and industrial buildings work double shifts as long as this edict is active.|
The edict costs $350 per month.
|Advanced Boat Services||Increases the upkeep of Teamster Ports, Tourist Ports, and Docks by 50%.|
Boats, freighters, tourist ships, and cargo ships are 5% faster.
|Citizens pay no rent.|
Decreases capitalist standing by 15.
Increases communist standing by 10.