Tower Hunter: Erza’s Trial Skills and Combat Keys

Tower Hunter: Erza’s Trial game guide focuses on Skill and Combat Keys. The guide will give you basic tips on skill and combat Keys. The guide has not completed, yet. It will be updated. Or you can also help us to keep updated the list. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.

Tower Hunter: Erza’s Trial

With features of roguelite, players of Tower Hunter: Erza’s Trial fight their way up in the world of a giant tower with random modules. Different terrains are found in the towers, and there is exploration to do and challenges to overcome. Due to a contract between our heroine Erza and a demon, Erza is beamed back to the original start every time she dies. As time loops, Erza, becomes a strong fighter who can make her way to her target.

The empire grants different levels of licences to the warriors exploring the tower, according to the rarity of the cards they have collected. These licences bring with them status and power. Nobles have gone to the tower to compete for status and glory, but none have been as fortunate as our heroine Erza.

In her childhood, Erza became bonded with a demon, who grants her another chance at life each time she dies. Due to this special ability, Erza can explore frontiers that no one has ever seen.

One common feature of roguelike games is that there is no checkpoint where progress can be saved, and players must lose everything if their character dies. This basic design is followed here, but players can still accumulate a certain proportion of resources during the course of each adventure, and these can be used to acquire more skills and send characters to new stages, where they develop and become stronger. The more familiar the player becomes with gameplay, the more practised the response and battle skills are and the stronger and better equipped the heroine is, the further the player can go in the tower.


Here are the keys that show some skill.

S, W, D and A keys mean movement keys. These are default keys. You can click the below link to learn default control keys.

Tower Hunter: Erza’s Trial Default Control Keys

So if you don’t change the keys, you can use them.

If you want to learn how to change and rebind the keys, click the link below

Tower Hunter: Erza’s Trial How to Rebind Keys

Basic Combat Skill


Skills for Leve 0 and Leve 1

Ice QuakeSpace+S+K
Condence Ice PickW+K
Ice BreakerSpace+K
Extreme Freezing AirS+D+K
Curved Icy BladeS+W+K
Ice SlashW+S+K

This is the ending of Tower Hunter: Erza’s Trial Skill and Combat Keys guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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