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How to Find Building Stats
Right click on the building.
Then the encyclopedia page about that structure will open up and it’s upgrading tree.
There are stats of buildings.
You can also select other types of buildings in that screen.
Here are some quick infos about buildings.:
Agricultural buildings (green):
These include buildings such as livestock and grain farms, food storage, and land development centres. Development and storage buildings are generally constructed in the Commandery capital, while farms are situated in counties away from the commandery capital. Broadly speaking, green buildings enhance food, peasantry income and reserves. As the people support the military, green buildings reduce the construction costs of red buildings
Military buildings (red):
These buildings, such as military forges, conscription centres and military infrastructure buildings, bring benefits to your armed forces through improved military supplies, reduced recruitment and upkeep costs, increased food reserves and more besides. It is important to note that higher-tier unit types are not unlocked by military buildings, but through reforms, character levels and becoming emperor. As the military supports the government, red buildings reduce the construction cost of yellow buildings.
Government buildings (yellow)
Government buildings encompass tax collection, temples and administrative functions. They boost income, improve public order, combat corruption, and much more. They are also an important source of prestige. As the government encourages and stimulates industry, yellow buildings reduce the construction cost of grey buildings.
Economic buildings (grey)
These include buildings such as state-held or privately-owned workshops, and labour housing. These buildings increase your income from industry and commerce, boost population growth, and reduce corruption through the standardisation of coinage. As the output of the craftsmen flows into the marketplace, grey buildings reduce the construction costs of blue buildings.
Learning and market buildings (blue)
These buildings include schools, trade and mercantile offices, and hostelries. They improve income from a number of sources, improve your trade influence, and enhance character satisfaction. Certain high-tier market buildings can also increase the undercover network cost of enemy spy actions. As schools and markets bring education and profit to the people, blue buildings reduce the construction costs of green buildings.
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