The Outer Worlds Sniper Build

The Outer Worlds game guide focuses on Lone Wolf Stealth/Sniper Build. The Outer Worlds Builds play an important role with the structure of the game, as players have many different ways to accomplish their objectives. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.

Sniper Build

The Outer Worlds Builds play an important role with the structure of the game, as players have many different ways to accomplish their objectives. In addition, there are many different types of Weapons that players can utilize to balance gunplay, melee and dialogue.

Players will need to plan Weapons, Armor, Perks, Stats and Skills in order to make an effective Build in The Outer Worlds game.

This build is meant for the sniper mains, maximizing your prowess in long-range combat, giving you the element of surprise. This build has the power to defeat enemies in one hit, so as long as your bullet flies pure and true, you won’t need to fire a second time.


The two attributes that most affect your stats as a sniper are your Intelligence and Perception. Maximizing those two will increase your critical damage, critical chance, headshot damage, and weakspot damage.

  • Strength: Average
  • Dexterity: Average
  • Intelligence: Very High (+++)
  • Perception: Very High (+++)
  • Charm: Average
  • Temperament: Average


To further augment your critical prowess, hence why you’ll want to focus on your Long Guns Skills. Furthermore, by supplementing your Sneaking Skill, you’ll double your damage output. Finally, by putting your remaining stock of skill points into the Science Skill, you’ll increase your Plasma and Shock damage – you’ll be able to do far more damage with these.


  • Primary Skills: Ranged, Stealth
  • Priorities: Long Guns, Sneak, Lockpick


There’s not a ton of perks that directly buff this build, so we are taking some stuff that will help us out in other ways. We’re likely going to be using TTD quite a bit, so we’ve looked to increase that whenever we can.

Tier 1

  • Slow the World: +25% Tactical Time Dilation Meter Max
  • Lone Wolf: +25% Damage when alone in party
  • Strider: +25% Walk Speed
  • Pack Mule: +50kg Carrying Capacity
  • Quick and the dead: +50% Tactical Time Dilation Recharge Rate

Tier 2

  • Run and Gun: -65% Movement Penalty to Accuracy
  • The Reaper: +25% Tactical Time Dilation Meter
  • Speed Demon: +25% Movement Speed during TTD
  • Scanner: +20% Bonus to Extra Headshot / Weakspot Damage
  • Soliloquy: +10 Dialog Skills

Tier 3

Boom, Headshot!: Headshot kills deal 25% of their damage to enemies within 2.5m
Penetrating Shots: -10 Ranged Attacks inflict -1 Armor Rating for 10 seconds, and can stack up to

Armor Master: +10% Armor Rating Bonus / +100% Skill Bonus
Super Pack Mule: +100kg Carrying Capacity
Solo Sneaker: -33% Detection Radius of Enemies

This is the ending of The Outer Worlds Sniper Build guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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