SpaceEngine 0.990 VR Mode Review

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How’s the VR?

The VR is excellent and is really amazing if you map the controls properly. I don’t have a particularly high end machine but it runs pretty smoothly.

Stars, planets, skybox etc. are all very crisp and the colors are rich.  If you play ED at all expect a big improvement with SE graphics in VR.

Try out the time control. Park in orbit around a planet that has a few low orbit moons and speed up the time. In VR its an amazing thing to watch.

The perception of Scale

The scale is nice. In fact, you can change the sense of scale in the options to feel as small as a normal person or as large as the devourer of worlds, Azathoth itself.

You can set the scale to 1:1 and looks real size. But If you look up at the night sky in real life, there’s zero perception of depth. All the stars look about the same distance. Likewise, in the game you’ll lose depth perception when everything is super far away from you.

That’s when you can scale things down enhancing the sense of depth.. Kind of like Google Earth VR, except you have to manually adjust the affect as you need it. Keep it at 1:1 and everything looks true scale.

For instance at 1:1, you can stand outside a galaxy a 100k light years away, and it’ll look no different than a 360 degree video. She’s just too far away for the human eye to perceive depth. But make the galaxy the size of a city block and you’ll see the difference. So the scale can always be changed to suit the situation.

Touch/tracked controls

It’s pretty great, though I’m still in the learning period with using the touch controllers.

Is there native Oculus mode

It has a native Oculus mode.

This is the ending of SpaceEngine 0.990 VR Mode Review guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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