Space Engineers Workshop – Automated SAT MK-I

Introduction

Welcome, guideoui.com visitors. In this guide, We try to give examples of buildings, bases and states in the Space Engineers game. This is the example of Cirrus Eagle’s Automated SAT MK-I and we try to describe for you. So we pick up many pieces of information from several sites for you. We hope that this guide will help you.

Blueprint – Automated SAT MK-I

Overview

The new satellite mk-i unit recently launched to the market by atom corp. offers a simple way to increase radio coverage, early warning systems and terrain survey. with its all-in-one patented system of f ire and forget, you dont have to go through the hazard of those complicated vectors and velocities for getting that sat. where you want, we did all the calculations for you, so you just push a single button and the rocket will set itself about 46kms above ground. ready to serve you .

Important information

Although, launching a satellite like this unit is as simple as pushing a button, a few things should be taken in consideration before. for example the burn time and the brake time, 2 critical aspects to set it just where we want.

in the table below we offer you the calibration times for each most visited planets in space engineers universe with a launch at sea level.

Planet | Burn time | Brake Time

Earth 1g | 22 seconds | 1 second

Mars 0.9g | 20 seconds | 15 seconds

Alien 1.2g | 23 seconds | 32 seconds

Setting these calibration parameters is as simple as moving the sliders to the desired values of each correspondent component located in the control panel menu.

Also its important to add some uranium to all 6 reactors and at least 1 canvas per parachute hatch (12 in total)

A speed limit remover mod is required for ship’s proper function

After launch, the booster module will stabilize a vector and a velocity to reach the border with space, once its done, the module will detach itself from the rest of the ship and initiate a reentry procedure to land near the launchsite, it is higlhly advisable to supply this stage with enough canvas to equip all its 12 parachute hatches, and ensure a safe return.

The booster module is the main engine of the ship, it will offer enough power to reach space and stabilize the ascention, once this is done, the module will detach itself and return to the planet surfce where you can reuse or recycle it.

Datasheet

-Total PCU: 2532

-Total Mass: 43.1 tns

-Satellite mass: 17.8 tns

-Booster Module Mass: 25.3 tns

-4 batteries, 1 in booster, 3 on satellite

-6 small backup reactors

-4 deployable solar panels

-1 radial antenna

-1 laser antenna

-silent mode capabilities

-energy save mode

-automatic solar panel alignment

-ionic stabilization in vacuum

-4 main survey cameras

-2 service cameras

-1 rear camera

-1 omnicam (TM)

Images:

More info: https://steamcommunity.com/sharedfiles/filedetails/?id=1585100458

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Written by Cirrus Eagle

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