RimWorld – Marching Orders Checklist for Beginners

Welcome, guideoui.com visitors. In this guide, We try to explain Marching Orders Checklist for Beginners for Rimworld game. While writing this guide, We pick up many pieces of information from several sites for you. We hope that this guide will help you.

Marching Orders: Checklist for Beginners

Set Up



Look for:
High growth (growing skill of 8)


Best Shooter gets rifle
Melee guy gets knife
Unforbid stuff

Basic Priorities

  • Safety
  • Food Intake
  • Mood/Happiness

Base Location

  • Centered on map
  • Defensible
  • Rich soil nearby
  • Near a steam geyser

The Marching Orders

  1. Uncheck items that are forbidden, send your trio to gather them
  2. Choose colony location
    • Create a funnel
  3. Look for ship’s resources
  4. Create a temporary bedroom w/3 beds (in a cave?)
  5. Build a large stockpile zone
  6. Build five growing zones
    • Find colonist with best growing skill of 8 or more
    • Specify heal root, potatoes, rice, strawberries and cotton
  7. Train pet to haul
  8. Mine minerals like steel where we will build a mountain base
  9. Set work priorities
    • Hunter/Miner
    • Warden/Coook
    • Doctor/Researcher/Animal Handler
  10. Set schedule based on traits (night time preference?)
  11. Plan the base:
    • Go to Orders and choose plan
    • Set walls beyond crop fields
  12. Electricity and power:
    • For now, build one solar generator
      • Build storage area
      • Build area to store juice
      • Set power conduits to connect solar, battery and base
      • Cover with roof
      • Conduits to kitchen, bedrooms, cooler when built
    • Alternately use wind power
      • Go into Power and select Wind Turbine
      • Set power conduits to connect solar, battery and base
      • Cover with roof
      • Conduits to kitchen, bedrooms, cooler when built
  13. Food Service:
    • Build freezer
      • Set stockpile zone in freezer
      • Build as a square for efficiency
      • 11×11 interior dimension
      • 13×13 exterior wall first
      • Set as a stockpile zone so peeps haul there
      • Build a roof for it
    • Build 2 coolers
      • Rotate so blue is on inside
      • Set temp in the coolers to 32 degrees F
    • Build double door chamber to keep cool air in
    • Build kitchen nearby
      • Build electric stove inside kitchen
      • Select Add/Build –> Set do until you have 20 meals.
      • Build two stools for chef
    • Put butchering table in freezer so mess is out of kitchen
  14. Defenses:
    • Go to Security, build sandbags for initial defense
    • If raid happens, draft rifleman and gunman to fight
    • Don’t forget to undraft!
  15. Prisoner?
    • Build a cell with a bed
    • Set it to prison
    • Choose how prisoner is to be treated.
    • Choose if you want to recruit.
  16. Research
    • Build research bench
    • Choose research focus
    • A good start is to research to unlock gun turetts for defense
  17. Expansion
    • Build med bay — six beds set to medical
    • Build prison — with individual prison cells
    • Update work priority as colony grows
    • Build sculptor’s table and then build large pieces of art
  18. Permanent bedrooms
    • 8×9 wall dimensions to get spaciousness buff for a single bedroom
    • Or, 5×6 if space is limited
    • Build 3 with doors
    • Move beds from original bedrooms
  19. Recreation
    • Build a horseshoes pen
    • Build art
    • Later add entertainment
  20. You’re on your own!
    • Make sure you have one person constructing
    • Make sure you have one person cooking
    • Make sure you have growing and plant cutting
    • Everyone should be on hauling


This is the ending of RimWorld – Marching Orders Checklist for Beginners guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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