Plague Inc: Evolved game guide focuses on Mad Cow Disease and Royal Update DLC All Achievements Guide. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.
Mad Cow Disease/Royal Update Achievements Guide
Price: Free Achievements: 20 Points: 200
- Complete Mad Cow Disease Achievement
Score 3 biohazards in the Mad Cow Disease scenario
Walkthrough
This is probably the toughest scenario to date so it might take a few/lot of attempts before the RNG is in your favor! You need to score 65,000 points and infecting the 5 problematic islands quick enough to get 3 biohazards is a big challenge even on casual!
Play the Mad Cow disease official scenario and choose the following genes; ATP Boost, Genetic Mimic, Native Biome, Extremophile & Sympto-Stasis.
Play on Casual difficulty and start in Saudi Arabia.
- Evolve Heat Resistance 1 (Abilities)
- Evolve Hermetic Storage Resilience, Frozen Storage Resilience & Preservative Storage Resilience (Transmissions)
- Evolve Human Cross-Infection (Abilities)
- Evolve Coughing, Pulmonary Oedema & Coma (Symptoms)
- Evolve Cold Resistance 1 (Abilities)
- Evolve Mania, Delirium, Insanity, Cannibalism, Systemic Infection, Necrosis & Total Organ Failure (Symptoms)
- Evolve Cold Resistance 2 & Genetic Hardening 1 (Abilities)
- Evolve Ataxia, Blindness & Paralysis (Symptoms)
- Evolve Fish, Pork & Lamb (Transmissions)
- Evolve Acute Encephalitis, Abscesses, Pneumonia, Hallucinations, Seizures & Inflammation (Symptoms)
- Evolve Plant Dissemination (Abilities)
- Evolve Potato & Avocado (Transmissions)
- Evolve Genetic Reshuffle 1-3 (Abilities)
On casual if you only have 1 country left to be infected and it closes its port the game will normally create an event to infect the country which can help.
- Sushi Crisis Achievement
Start a Sushi Crisis in Japan
- Complete Where is Everyone? Achievement
Score 3 biohazards in the Where is Everyone? Scenario
Walkthrough
Play the Where Is Everyone? official scenario and choose the Bacteria plague with the following genes; Cytochrome Surge, Genetic Mimic, Aquacyte, Extremophile & Sympto-Stasis.
Play on Casual difficulty and start in Saudi Arabia.
- Evolve Rash, Sweating, Skin Lesions, Coughing, Pneumonia (Symptoms)
- Evolve Air 1 & Water 1-2 (Transmissions)
- Evolve Cold Resistance 1, Drug Resistance 1, Cold Resistance 2, Heat Resistance 1 & Drug Resistance 2 (Abilities)
- Evolve Insomnia, Paranoia, Seizures, Pulmonary Fibrosis, Necrosis, Total Organ Failure & Insanity (Symptoms)
- Evolve Genetic Reshuffle 1-3 (Abilities)
- Evolve any other symptoms
Kind Of A Big Deal Achievement
Discover the Poker board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Adult and Economic.
- Add the mechanics Bluffing, Competitive Play, Hand Management, Player Elimination and Press Your Luck.
- Add the components Cards
- Add the player numbers Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo:Poker Face
- A Colt Classic Achievement
Discover the Steeplechase board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Animals and Sports.
- Add the mechanics Co-operative Play, Dice Rolling and Press Your Luck.
- Add the components Dice, Miniatures and Timers.
- Add the player numbers Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo:Steeplechase
- Infecting Tabletops Achievement
Discover a very familiar board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Educational, Medical and Strategy.
- Add the mechanics Area Control, Co-operative Play, Dice Rolling and Hand Management.
- Add the components Card, Dice and Tokens.
- Add the player numbers Single, Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo:Plague Inc.
- Sinking Feelings Achievement
Discover the Battleship board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Nautical, Strategy and War Game.
- Add the mechanics Bluffing, Competitive Play, Memory, Player Elimination and Press Your Luck.
- Add the component Miniatures.
- Add the player number Two
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Battleships!
- Party Hard Achievement
Discover a compulsory enjoyment board game combo
Walkthrough
Start in any country
- On the Design> tab
- Add the themes Economic, Family, Humour and Party.
- Add the mechanics Co-operative Play, Dice Rolling Hand Management and Press Your Luck.
- Add the components Card, Dice and Tokens.
- Add the player numbers Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Forced”Fun”
- Taking Risks Achievement
Discover the Risk board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Strategy and War Games.
- Add the mechanics Area Control, Co-operative (or Competitive) Play, Dice Rolling and Player Elimination.
- Add the components Dice and Miniatures.
- Add the player numbers Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Risk-y Business
Catan You Believe It? Achievement
Discover the Settlers Of Catan board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Strategy and War Game.
- Add the mechanics Area Control, Competitive Play, Dice Rolling, Player Elimination and Press Your Luck.
- Add the component Dice, Miniatures and Tokens.
- Add the player number Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Yes We Catan!
- Spelling Out Success Achievement
Discover the Scrabble board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Educational and Family.
- Add the mechanics Competitive Play and Hand Management.
- Add the component Tokens.
- Add the player number Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Scrabble!
- Killer Combo Achievement
Discover the Cluedo/Clue board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Animals, Murder/Mystery and Nautical.
- Add the mechanics Area Control, Co-operative Play and Memory.
- Add the components Cards and Miniatures.
- Add the player number Single
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Cluedo!
- Anything But Trivial Achievement
Discover the Trivial Pursuit board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Educational, Family and Party.
- Add the mechanics Co-operative Play, Dice Rolling and Memory.
- Add the components Card, Dice, Miniatures and Tokens.
- Add the player numbers Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Trivial Pursuit
- Welcome To The Jungle! Achievement
Discover a cursed board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Animals and Horror.
- Add the mechanics Dice Rolling, Player Elimination and Press Your Luck.
- Add the component Dice, Cards and Tokens.
- Add the player number Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Jumanji!
- Plague-opoly Achievement
Discover the Monopoly board game combo
Walkthrough
Start in any country
On the Design tab
- Add the themes Economic and Party.
- Add the mechanics Competitive Play, Dice Rolling, Hand Management and Trading.
- Add the component Dice, Cards and Tokens.
- Add the player number Two, Three and Four Plus
On the Production tab
Announce game
After exiting menu you should receive a pop up stating
Design Combo: Pass Go!
Awkward! Achievement
Discover an inappropriate board game combo
Walkthrough
Start in any country
Develop your board game with
Themes
- Adult
- War Game
- Family
Mechanics
- Cooperative Play
- Trading
Components
- Timers
Players
- Two Players
- Three Players
- Four+ Players
Complete Ultimate Board Games Achievement
Score 3 biohazards in the Ultimate Board Games scenario
Walkthrough
Play on Casual difficulty and start in Saudi Arabia.
Design
- Players: 2, 3 & 4+
- Components: Cards & Timers
- Themes: Humour, Party, Family & Strategy
- Mechanics: Hand Management, Co-Op Play, Bluffing & Take That
Production
- Announce Game
- Launch Kickstarter
- Official Website
- Wait for the Kickstarter to finish before unlocking anymore traits. (You’ll get a pop up telling you its finished followed by the game spreading to multiple countries at once.)
- Extended Backer Program
- Community Feedback
- Video Game IP
- Manufacture in USA
- Advertise Online
- Toy Line IP
- Conduct Test Session
- Community Outreach
- Make a backup save here in case you don’t get 3 biohazards. Possibly because you either need to start manufacturing earlier/later or need to generate more hype
Wait until you get the 6 month pop-up warning and then Begin Manufacturing
Distribution
- Begin To Sell Your Game
- Companion App
- Additional Production Run 1
- International Distribution
- Sell On Amazon
This should get you 3 biohazards (Unless you get unlucky and run out of interested people) if you want to boost your score and the number of interested people isn’t too low/dropping too fast wait until you have a month to go and unlock any other traits.
- Complete Science Denial Achievement
Score 3 biohazards in the Science Denial scenario
Walkthrough
Play the Science Denial official scenario and choose the Bacteria plague with the following genes; Cytochrome Surge, Genetic Mimic, Aquacyte, Extremophile & Sympto-Stasis.
Play on Casual difficulty and start in Saudi Arabia.
- Evolve Rash, Sweating, Skin Lesions, Coughing, Pneumonia (Symptoms)
- Evolve Air 1, Water 1-2 & Air 2 (Transmissions)
- Evolve Cold Resistance 1, Drug Resistance 1, Cold Resistance 2, Heat Resistance 1 & Drug Resistance 2 (Abilities)
- Evolve Extreme Bioaerosal, Livestock 1 & Rodent 1 (Transmissions)
- Evolve Insomnia, Paranoia, Seizures, Pulmonary Fibrosis, Necrosis, Insanity & Total Organ Failure (Symptoms)
- Evolve Genetic Reshuffle 1-3 (Abilities)
- Evolve Coma, Paralysis, Dysentery & any other symptoms (Symptoms)
The Cure Is A Lie Achievement
Inspire an anti-cure protest
Walkthrough
In Official Scenarios choose Science Denial. Your goal here will be to infect everyone before you LET the cure get to 100% so try to devolve any lethality traits.
Bacteria
I used Metabolic Hijack, Base Oxidisation, Native Biome, Extremophile and Trans-Stasis
Casual difficulty.
I started in China but don’t believe this matters
Evolve Air and Water 1 and 2 and Extreme Bioaerosol under Transmission as soon as you can. At this point you can just fast forward, devolve any symptoms and wait for the pop up
Miracle Cure Destroyed by Protesters
or do like I did and throw DNA into abilities that’ll speed up infectivity. Either way once you get the pop up achievement is yours.
Secret Achievements
- Complete Flight Club Achievement
Score 3 biohazards in the Flight Club scenario
Walkthrough
Play the Flight Club official scenario and choose the Bacteria plague with the following genes; Cytochrome Surge, Genetic Mimic, Aerocyte, Extremophile & Sympto-Stasis.
Play on Casual difficulty and start in Saudi Arabia.
- Evolve Rash, Sweating, Skin Lesions, Coughing, Pneumonia (Symptoms)
- Evolve Air 1-2 (Transmissions)
- Evolve Cold Resistance 1, Drug Resistance 1, Cold Resistance 2, Heat Resistance 1 & Drug Resistance 2 (Abilities)
- Evolve Rodent 1 (Transmissions)
- Evolve Genetic Hardening 1-2 (Abilities)
- Evolve Insomnia, Paranoia, Seizures, Pulmonary Fibrosis, Necrosis, Insanity & Total Organ Failure (Symptoms)
- Evolve Genetic Reshuffle 1-3 (Abilities)
- Optional – If you need to evolve any transmissions to help it spread in any countries with low infection (Can be hard to tell with all the red plane lines!) then evolve them (Look at the country information screen to see if its Hot, humid, poor etc.)
- Evolve Coma, Paralysis, Dysentery & any other symptoms (Symptoms)
This is the ending of Plague Inc: Evolved Mad Cow Disease and Royal Update Achievements Guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.