Job: Build, Repair, Deforest, & Man Heavy Weaponry
Coin Capacity: 2 Coins
During the day, workers (AKA builders or engineers) wander around the last site they worked on. At night, they head to the outer walls and wander around there. They will run away from greed, and when hit, they will drop their hammer and become a peasant.
Coin Capacity: 14 Coins
When a farm is available, a random farmer will be assigned to go there and create a crop field. During the day, farmers will grow and harvest coins for you (still seems legit). At night, they run back behind your kingdom’s walls for safety, or will stay at their farm if it is a tier 2 farm. They will run away from greed, but have the slowest run speed of all subjects, and when hit, they will drop their scythe and become a peasant. If a farmer does not have a valid farm to work at for (5?) days, they will drop their scythe in the water and become a peasant, which will happen en masse once winter starts.