Kingdom Two Crowns All Mounts / Best Mounts

All Mounts

This section is about all of the different mounts that you can ride on in the game, and how riding each one benefits you differently. Unlocking a new mount always costs 1-4 gems, and once unlocked, they can be mounted by paying a certain amount of coins. Switching to a different mount will require you to pay the same amount to switch back.

All mounts can run, but running will drain your mount’s stamina. If your mount runs out of stamina, you will need to wait until your mount fully regains its stamina before you can sprint again. You can tell when it is ready if it stops breathing heavily. To refill your mount’s stamina faster, stand still above some grass and let your mount graze for a bit. After your mount is done grazing, its stamina will be completely refilled, and it will get a stamina boost. These boosts give your mount unlimited stamina for a set amount of time, starting once your mount finishes grazing.

Walking instead of running during this boosted period will not preserve this boost. You can tell when the stamina boost is still active because it will create white dust particles around your mount’s legs when it runs. Any stamina cost from using a mount’s special ability is taken from base stamina, and does not interact with the stamina boost, which prevents the player from infinitely spamming a move while boosted.

The Default Horse

Cost: 2 Coins
Stamina: 28 sec.
Boost: 48 sec.

 

The default horse is the horse that you are riding when you first start a new save. All speed comparisons for other mounts are based off of the default horse.

The Griffin

Island: 1
Spawnpoint: Spawns by crash landing in front of you
Unlock Cost: 2 Gems
Cost: 8 Coins
Stamina: 35 sec
Boost: 50 sec

The Griffin devours a rat when grazing in any location. Since it grazes anywhere, the Griffin is a good mount for exploring and roaming.

It is always found in the 1st island, crashing the first time you approach its spot. It requires 2 gems to heal and 8 coins to mount it.

When its skill is activated by sprinting in both directions or pressing left Shift; It will stand up, spread and flap its pair of wings, pushing and paralyzing momentarily any Greedlings (and only any variant of Greedlings) within a short distance. The strength of the push and duration of the paralysis is stronger when invading a portal, compared to when it’s used in defense.

The Stag

Island: 2
Spawnpoint: Waterfall
Unlock Cost: 1 Gem
Cost: 3 Coins
Stamina: 16 sec
Boost: 48 sec

 

The stag can attract deer by walking or standing near them for a few seconds, at which point hearts will appear above the deer’s head, and it will follow you, letting you lead deer back to your archers for easy hunting.

The War Horse

Island: 3
Spawnpoint: Battlefield with skeleton
Unlock Cost: 2 Gems
Cost: 8 Coins
Stamina: 15 sec.
Boost: 27 sec

The Warhorse is found in an abandoned battlefield with the remains of a fallen warrior (dressed in the colours of the previous kingdom’s blazon). It has noticeably more stamina than the original horse (and slightly more than the black horse), but has the same speed.

At about every 15 seconds, making the horse gallop activates a protective spell that lasts for about 12 seconds. Its armour glows along with a limited number (around 20) of nearby subjects (villagers, builders, farmers, archers and knights). They receive a temporary buff to their defences. This spell though doesn’t increase the defenses of archers and builders against floaters, when they’re on top of towers.

In Kingdom: Two Crowns he’s always on the 3rd island, it costs 2 gems to unlock and 14 coins to ride it.

The Wild Horse

Island: 3
Spawnpoint: Open field with fence
Unlock Cost: 1 Gem
Cost: (3?) Coins
Stamina: ? sec.
Boost: ? sec.

The wild horse has no special abilities, but has the best stamina and boost out of all mounts, letting it run for very long periods of time.

The Lizard

Island: 4
Spawnpoint: Large stone engraved with picture of gem
Unlock Cost: 3 Gems
Cost: 14 Coins
Stamina: 7 sec.
Boost: ? sec.

The lizard (AKA the dragon) obtains its speed boost differently than other mounts; instead of grazing on grass, it is obtained by basking in the sunlight. This makes obtaining a speed boost impossible for the lizard during the night. At the cost of about 4 sec. worth of stamina, the lizard can breathe fire by standing still and pressing [Left Shift], or by attempting to sprint by double-tapping a direction. The lizard spends a second winding up before the attack, and it creates a small fire trap for a few seconds that ignites all enemies that pass through it.

The Great Bear

Island: 4
Spawnpoint: Small cave with beehive
Unlock Cost: 3 Gems
Cost: 11 Coins
Stamina: 7 sec
Boost: 21 sec

The Great Bear can be found near its den in the forest. It is a large grizzly bear that walks at an above average speed, and runs fast in the forest, but has incredibly low stamina, although it regains stamina fairly quickly. When it runs, it pounces forwards, potentially killing some greedlings or wildlife directly ahead of it. The Great Bear can also safely kill greedlings that are fleeing with stolen coins, tools or weapons. Although only occasionally a grass eater in real life, this mount also eats grass to regain stamina. Charging past citizens does not injure them.

In Kingdom: Two Crowns he’s always on the 4th island, he costs 3 gems and 14 coins to ride him.

Attacking with the Great Bear
The Great Bear only attacks while running, and any valid target will be attacked. Stamina is used for running, but extra stamina is used when an attack is successful. The Great Bear’s attack is actually an AOE (area of effect), meaning that it will land its attack on everything in range. This is different from an archer’s arrow, which only hits a single target. A well-fed bear is easily able to destroy a greedling horde in the first few days, giving monarchs a massive advantage in early exploring. The Great Bear is also an excellent bunny killer, especially if your archers are unavailable (all claimed by towers, knights, or if you are in an area the archers do not patrol). Deer are also easy prey, but take two attacks to bring down. The Great Bear can also serve as a wall defender. Careful positioning and timing will allow a monarch to attack from behind the wall into a greedling mass and then immediately retreat. Depending on timing, it’s possible to land a AOE attack on a mass of greedlings without taking any damage.

The Unicorn

Island: 5
Spawnpoint: Pink tree
Unlock Cost: 4 Gems
Cost: 16 Coins
Stamina: ? sec.
Boost: ? sec.

The Unicorn is a rare mount that produces Icon Coin 3 coins every time it grazes. It’s important to know the grazing mechanics of the game. See Grazing. The Unicorn runs faster than the original horse on open land and has the same stamina.

Its habitat can be recognized by a large tree with blossoms and mushrooms on the ground, along with a magic-like chiming sound in the background.

In Kingdom: Two Crowns, she’s always on the 5th island, it costs 4 gems to unlock and 16 coins to ride it.

The Great Stag

The Great Stag is found near two stone lanterns with a very small waterfall in between them. It walks slowly, but it gallops very fast when inside the forest, while its gallop speed is comparable to the black horse on open land. It normally has slightly less stamina than the original horse.

The Great Stag is also able to make deer follow it. After standing near regular deer for 1 – 5 seconds on The Great Stag, small love hearts will appear above the normal deer and they will begin following. The deer don’t gain speed, so they cannot keep up with The Great Stag.

In Kingdom: Two Crowns, he’s always on the 2nd island, it costs 1 gem to unlock and 3 coins to ride it.

The Hairy Horse

The Hairy Horse is found in a meadow. It has an extremely high amount of stamina compared to the original horse, but has the same speed. It can gallop for a very long time without getting tired, even without its stamina buff.

Some people call him the pony, the draft horse or the chunky horse.

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