Erannorth Reborn Modding Guide – Modloader.conf Comes in Play

Welcome, guideoui.com visitors. In this guide, We try to focus on Erannorth Reborn Modding Guide – Modloader.conf comes in play. While writing this guide, we pick up many pieces of information from several sites for you. We hope that this guide will help you.

Modloader.conf comes in play.

ModLoader.conf & ModLoaderUser.conf

The ModLoader is responsible for loading Card & Enemy databases, as well as the Core & Custom Races and Classes into Erannorth Reborn.

Its located in E:\Documents\SteamLibrary\steamapps\common\Erannorth Reborn\Erannorth Reborn_Data\StreamingAssets\Content

Here is how it looks:


>> Cards
CardDB.Generic.tdb
CardDB.Loot.tdb
CardDB.Mystic.tdb
CardDB.Mercenary.tdb
CardDB.Hunter.tdb
CardDB.Shadow.tdb
CardDB.Necromancer.tdb
CardDB.Exorcist.tdb
CardDB.Witch.tdb
CardDB.Animist.tdb
CardDB.Human.tdb
CardDB.Vampire.tdb
CardDB.Lycanthrope.tdb
CardDB.Demon.tdb
>> Enemies
EnemyDB.Core.tdb
>> Core Races
Human:0
Vampire:50
Lycanthrope:50
Demon:50
>> Core Classes
Mercenary:0
Shadow:25
Mystic:25
Hunter:25
Animist:25
Necromancer:25
Exorcist:25
Witch:25

Let’s leave the Races & Classes part till the end of this guide. For now all you need to know, is that to add your own card & enemy set in the game, you can simply add them in this file.
The problem by editing this file, is that I may update its structure down the road, so to make sure that no update will mess with your changes its recommended to create a file named ModLoaderUser.confand add your modifications there. In Example:

>> Cards
MyCustomCardSet.tdb
>> Enemies
MyCustomEnemySet.tdb

(Don’t forget a space after the >>)

Actions .tdb files are expected here: E:\Documents\SteamLibrary\steamapps\common\Erannorth Reborn\Erannorth Reborn_Data\StreamingAssets\Content\Actions

and Enemy.tdb files are expected here:
E:\Documents\SteamLibrary\steamapps\common\Erannorth Reborn\Erannorth Reborn_Data\StreamingAssets\Content\Encounter

Custom PC Avatars

Editing Action Cards

Creating New Actions from scratch

Action Effects

Editing and Adding new Enemies

Archetype files for Classes & Races

Adding custom Classes & Races

The Mods Folder and Distributing your Mod

Creating New Game Modes & Adjusting Difficulty Settings

Adding Custom Perks to Core or Custom Races & Classes

How to Add new Events (Or Edit Existing Ones)

Chaining Events to create Short multi-outcome Stories

Creating Custom Stages & Adding them to Game Modes

Modding the Sandbox Mode

This is the ending of Erannorth Reborn Modding Guide – Modloader.conf Comes in Play. guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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