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Creating new Actions from scratch
To use custom Artworks in a Card, use the parameter UserArtwork:1 when declaring the card, and place a [Card Name].png file in the folder:
E:\Documents\SteamLibrary\steamapps\common\Erannorth Reborn\Erannorth Reborn_Data\StreamingAssets\Content\CustomArtworks\Actions
This will load your .png file instead and can also be used to override artworks or simply create new graphic sets for custom cards. Expected dimensions are 256×256 or 512×512.
i.e To create a New Card “Fireball II” place the [Fireball II.png] in Cards, and declare the Fireball II card in Actions/CardDB.Mystic.tdb
Fireball II, Mystic
Damage:10, Actions:4, Tier:5, Element:Fire, UserArtwork:1
The structure needs to be precise:
Of course, editing the original files may not be such a good idea, i mean what will happen when you update the game? I suspect your changes will be lost, that’s where the Modloader.conf comes in play.
This is the ending of Erannorth Reborn Modding Guide – Creating New Actions from scratch guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.
- Erannorth Reborn Modding Guide – Modloader.conf Comes in Play
- Erannorth Reborn Modding Guide – Custom PC Avatars
- Erannorth Reborn Modding Guide – Editing Action Cards
- Erannorth Reborn Modding Guide – Editing and Adding new Enemies
- Erannorth Reborn Modding Guide – The Mods Folder and Distributing your Mod