Welcome, guideoui.com visitors. EARTH DEFENSE FORCE- EDF 5 game guide focuses on Ranger basic tips, beginner’s guide, and general equipment guide. While writing this instruction, we pick up many pieces of information from several sites for you. We hope that this guide will help you.
1. Ranger Tips/ Guide
The basic soldier class. May not have many fancy tricks but a versatile arsenal with some good QOL things makes it a great starting point for new players as well as a powerful tool for veterans.
The ranger is the only class that can sprint. If you hold down shift the ranger lowers his weapon and focuses on running much faster than normal. He can also dodgeroll (space + left/right key) and jump (space without using left or right). When sprinting the ranger has a wider collection radius that really helps with collecting all the boxes. The ranger can also call in some vehicles.
- Assault Rifles
- Sniper Rifles
- Rocket Launchers
- Missile Launchers
- Grenades and Grenade launchers
- Special weapons
- Support Equipment
Shotguns got a really nice buff compared to 4.1! Shotguns now penetrate, allowing you to hit several enemies with the same pellet. Many shotguns also have decent range and with their insane close combat damage i often prefer to bring a shotgun instead of an AR and bring explosives or long range snipers. Most weapons are pretty straight forward and does what you think it will do, with the exception of Special Weapons. Here you have things like Flamers/acid guns, healing guns, mines and bombs. Some of the healing guns (called reversers) are really great on higher difficulties, theres several different versions, some only heals other, some has a healing explosion etc. Mines/bombs are mostly a waste of a slot but Acid guns/Flamers can be great in the right situations (Take the lvl 0 burner for a spin and let me know how you did 😉 ).
2.1 Support equipment
The ranger has several different types of support equipment. Theres a few vehicles like tanks, helicopters and bikes, these must be “earned” in mission by killing enemies (your whole teams kills counts) and when the meter is filled you can call it in.
The rest of the equipment are different buffs:
Doesn’t help with damage taken but instead gives you a buff to walking/running speed, acceleration, turning speed, speed reduction when hit, ability to destroy minor object by running through them and immunity to knockdown. Theres several types which usually focuses on a few of the above. Do note that 100% is the base, anything below that is a reduction, like the Under assist which gives you higher sprint speed but halves the acceleration and reduces the turning speed to 25% of normal. Speed reduction on impact is the exception, it starts on 0%, when you get hit by an enemy while moving you are slowed down, this stat reduces the speed penalty.
Lock on/radar systems:
These are for your missile launchers, they improve lock on speed, increases lock on range and the Multiple Lock on devices allows you to lock on several times to one target. For example if you use this with the MLRA, which can have 30 missiles, you could lock all 30 of those on to one target instead of 30 different targets. This can help you do a lot of damage very quickly to bosses and larger enemies.
Relief Support Equipment
When you pick up an healing item you also heal any NPC soldiers currently attached to you. This increases the amount of HP they heal. Usually not worth using the slot for this.
These increases the collection radius and makes it permanent, not just while running. Nice QOL thing and very useful for farming.
This is the ending of EARTH DEFENSE FORCE 5 Ranger tips/ guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.