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Black Mesa Xen Technical Beta Guide
We are excited to release our tech beta! It’s the first 3 maps of the Xen chapter (which has 6 maps total), continuing Gordon’s adventure from the cliffhanger ending of Lambda Core. With the full Xen campaign clocking in at 19 maps, the beta is only a taste of what’s to come.
The purpose of this beta is to collect bugs and feedback on a range of different computers. We have made significant improvements and changes to the Source engine, and we want the game to run as smoothly as possible. If you want to be on the bleeding edge of testing, opt into this beta. If you want the polished, complete Xen experience, you should wait. It won’t be long!
How to Opt-In
First right click “Black Mesa” in your game library. Go to Properties…
It will download a bunch of stuff, then you will have access to the Xen levels for the beta!
If you have not unlocked all the chapters, you will need to enable the developer console and unlock them. Go to Options, Keyboard, Advanced, Enable Developer Console. Bring up the console and type “sv_unlockedchapters 19”.
From there, simply click “New Game”, then scroll over to the “Xen” chapter.
The beta drops you in just after Lambda Core. A big part of the last fight in LC is teaching the player how to use the long jump. If you jump straight into Xen, remember the long jump is triggered by pressing the jump button (space) twice rapidly in ANY direction. You can then use the W, A, S, D to control Gordon in the air.
Known Issues With the Beta
-Linux has not yet been built. Windows only.
-We have not tested all of Earthbound or Multiplayer for this beta. If you find issues, feel free to report them in the proper channels.
-Running the game at 4k resolution at max settings may drastically lower your frame rate
-Ragdolls freak out in water. If you shoot an Ichthyosaur or Hoteye in water, their body and gibs may freak out. This is fixed on the developer build.
-Plant lights don’t retract when you are near them. This is fixed on the developer build.
-Laptop screens show shadows that are behind the screen. Fixed on the developer build.
-Missing collision on some of the plants and roots in the swamp
-Cookie lights (lights that cast on the ground) are broken on the HEV battery. Fixed on the developer build.
-Players occasionally gets stuck on small healing pools
-Probably a few things we are forgetting. Feel free to report any bugs and we’ll add them to our tracker!
This is the ending of Black Mesa Xen Technical Beta Guide – How to Open guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.