Black Mesa NPC Spawn Lists (Post Xen Technical Launch)

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Black Mesa NPC Spawn Lists (Post Xen Technical Launch)

Basic Info

“dumpentityfactory” is a command that dumps the entire spawnlist of entities in the game to console, allowing you to peak into its internal workings. This is a small selection of whats provided by that command, leaving you with the mostly stable, (and hopefully fun) bits.

To spawn an entity, use:
“ent_create <entity name>”

To spawn an entity with a specific weapon use:
“npc_create_equipment <weapon name>; npc_create <entity name>”

Black Mesa NPC Weapons Spawnlist: TBD (I’ll Make One Eventually, For now this should work:

Click Here

Anything marked in bold is a spawnable name, Do not copy the comments marked in either // or with brackets. Please Enjoy!

NPCS: Xen

Xen Fauna

//Alien Controller Variations
npc_alien_controller [Seems to work like classic Alien Controller]
npc_xontroller [Missing Model, Flies Around and Makes Controler Noises]

//Alien Grunt Variations
npc_alien_grunt [Unsure If New AI has been Implemented]
npc_alien_grunt_elite [Larger Alien Grunt, Will Occasionally Launch Snarks]
npc_alien_grunt_melee [Alien Grunt Without Armor or Hivehand, Only Charges With Melee]
npc_xen_grunt [Spawns a Grunt With Seemingly No AI]

//Vortigaunts (Alien Slaves)
npc_alien_slave [Hostile Vortigaunt, Seems Normal]
npc_vortigaunt [Seemingly Same as Above]
npc_xort [Friendly Vortigaunt Who wont Attack Anything]

//Barnacle
npc_barnacle [Regular Barnacle, Tongue Glitches When Spawned]
npc_barnacle_tongue_tip [Internal Entity, Doesn’t Seem to Spawn]
npc_beneathticle [Confirmed, Underwater Barnacle Missing Model But has Barnacle Death Sounds and Gibs.]

//Boids [Flying Xen Creature From HL1]
npc_boid [Missing Model, But Goes in Circle]
npc_boid_flock [Internal Entity, Doesn’t Seem to Spawn]

//Bullsquid
npc_bullsquid [Regular Bullsquid]
npc_bullsquid_melee [Bullsquid that only melees, No Toxic Spit]

//Gargantua
npc_gargantua [Can’t Be Killed, Has to Be Deleted]

//Gonarch
npc_Gonarch [Missing Model But Definitely going to be Gonarch, also floods console]

//Headcrabs
npc_headcrab [Standard Headcrab]
npc_headcrab_baby [Missing Model, Going to be Baby Headcrabs for Gonarch Fight]
npc_headcrab_black [Poison Headcrab, Seemingly straight From HL2]
npc_headcrab_fast [Fast Headcrab, Seemingly straight From HL2]
npc_headcrab_poison //Poison Headcrab [Seemingly Same as npc_headcrab_black]

//Houndeye Variations
npc_houndeye [Basic Houndeye]
npc_houndeye_knockback [Missing Model Possibly The Ramming Houndeyes From the Trailer]
npc_houndeye_suicide [Red Explosive Houndeyes From Xen]

//Ichthyosaur
npc_ichthyosaur [Big ol’ Fish, No Changes Spawns in Ground]

//Nihilanth
npc_nihilanth [Missing Model But Going to be Nihilanth, Occasionally Makes Sounds]

//Snark
npc_snark [Spawns A Seemingly Broken Snark]

//Tentacle
npc_tentacle [Regular Tentacle, Still Has metal Slam Noises]
npc_xentacle [Missing Model, Possible Xen Variant of Tentacle]

Xen Flora

//Plant Light

npc_plantlight [Retreats from Player When Hit]
npc_plantlight_stalker [Seemingly Same as npc_plantlight]

//Protozoan
npc_protozoan [Big Cell Things, Straight From Xen, Sometimes Move Towards You]

//Puffball Fungus
npc_puffballfungus [Seemingly In Dev Xen Plant]

//Xen Tree
npc_xentree [Tree That Stabs You When You Approach]

//Xen Turret
npc_xenturret [Xen Shock Crystals That Hang From The Ceiling]

NPCS: Earth

Animals

//Birds
npc_crow [It’s a crow. Doesn’t seem to react to player, Straight From HL2]
npc_pigeon [It’s a Pigeon, Doesn’t seem to react to player, Straight From HL2]
npc_seagull [It’s a Seagull, [Doesn’t seem to react to player, Straight from HL2]

//Leach
npc_leech [Water Leach, Kinda Wiggles on ground]

//Zombies
npc_zombie_grunt [Human Marine Zombie]
npc_zombie_grunt_torso [Human Marine Zombie Torso]
npc_zombie_scientist [Human Scientist Zombie]
npc_zombie_scientist_torso [Human Scientist Zombie Torso]
npc_zombie_security [Human Security Guard]
npc_zombie_hev [Hev Makes Noises, Creepy]

//Gman
npc_gman [Will Move away from player & Seemingly Can’t be Killed]

Military

//Tanks
npc_abrams [Abrams Tank, Fires Rockets]
npc_lav [Lav Tank, Fires Machine Gun]

//Helicopters
npc_apache [Helicopter From Dam, Spawns in floor when created. Seems Bugged]
npc_osprey [Big Helicopter / Plane, Spawns in ground Seems Bugged]

//Human Assassin
npc_human_assassin [Functions Normally, Uses Two Glock Pistols]

//Human Grunt Variations
npc_human_commander [Grunt Wearing Beret]
npc_human_grenadier [Gas Mask Grunt, Fires Rocket Launcher Then Switches to Mp5]
npc_human_grunt [Gas Mask Grunt, Spawns With Shotgun or Mp5]
npc_human_medic [Medic Helmet Grunt. Spawns With Shotgun or Mp5]

//Ceiling Turret
npc_sentry_ceiling [Ceiling Turret Found Like that found in Office Complex]
npc_sentry_ground [Ground Turret Used By Military, Can be moved and reprogrammed]

//Sniper
npc_sniper [Grunt With Laser From Legs Acting as Sniper, Can Only Be Killed with Explosion]

Personnel

//Human Security
npc_human_security [Black Mesa Security Guard, Spawns With Glock]

//Human Scientist Variations
npc_eli [Eli Vance, Acts like normal Scientist, Without Voice]
npc_kleiner [Dr. Kleiner, Acts like normal Scientist, Without Voice]
npc_human_scientist [Normal Scientist]
npc_human_scientist_eli [Eli Vance, Doesn’t Speak, Move, Or Interact]
npc_human_scientist_female [Normal Scientist]
npc_human_scientist_kleiner [Dr. Kleiner, Doesn’t Speak, Move, Or Interact]

NPCS: Internal

I wouldn’t recommend spawning these as they all do basically nothing or flood the console with errors, spawn these at your own risk!

npc_bullseye
npc_furniture
npc_maker 
npc_template_maker
npc_vehicledriver

Raw List:

Here’s The Raw List if you want to just comb Through it or copy, Enjoy!

npc_alien_grunt
npc_alien_grunt_elite
npc_alien_grunt_melee
npc_abrams
npc_alien_slave
npc_alien_controller
npc_apache
npc_barnacle
npc_barnacle_tongue_tip
npc_crow
npc_beneathticle
npc_eli
npc_boid
npc_furniture
npc_boid_flock
npc_gargantua
npc_bullseye
npc_gman
npc_bullsquid
npc_Gonarch
npc_bullsquid_melee
npc_headcrab
npc_headcrab_baby
npc_houndeye_suicide
npc_headcrab_black
npc_human_assassin
npc_headcrab_fast
npc_human_commander
npc_headcrab_poison
npc_human_grenadier
npc_houndeye
npc_human_grunt
npc_houndeye_knockback
npc_human_medic
npc_human_scientist
npc_seagull
npc_human_scientist_eli
npc_sentry_ceiling
npc_human_scientist_female
npc_sentry_ground
npc_human_scientist_kleiner
npc_snark
npc_human_security
npc_sniper
npc_ichthyosaur
npc_template_maker
npc_kleiner
npc_tentacle
npc_lav
npc_vehicledriver
npc_leech
npc_vortigaunt
npc_maker
npc_xen_grunt
npc_nihilanth
npc_xentacle
npc_osprey
npc_xentree
npc_pigeon
npc_xenturret
npc_plantlight
npc_xontroller
npc_plantlight_stalker
npc_xort
npc_protozoan
npc_zombie_grunt
npc_puffballfungus
npc_zombie_grunt_torso
npc_zombie_hev
npc_zombie_scientist

This is the ending of Black Mesa NPC Spawn Lists (Post Xen Technical Launch) guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.

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Written by Ecdragonz

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