Welcome, guideoui.com visitors. In this guide, We try to focus on Barotrauma The Reactor Guide. While writing this guide, we pick up many pieces of information from several sites for you. We hope that this guide will help you.
Other guides for the game:
- List of All Achievements Guide
- Submarine Editor Basics Guide
- How to turn on pumps in submarine editor
- How to Change Language
- How to Get All Spawnitem List
- How to Create a Character
- How to Salvage an Artifact Walkthrough
- How to Fix Launch Game (White and Black Screen)
- Singleplayer Viability Review
- How to Handcuff a Player
- Medical Handbook Guide
- The Reactor Guide
- All Crafting Recipe List
The Reactor Guide
As you can see in this picture you have to keep your heat in level between these two red indicators. Being too low or too high on those will lead to power issues and possible reactor problems.
The Load is showing the amount of power the sub currently needs.
Going over that number will supercharge the batteries but may lead to junction boxes overheating or possibly outright breaking.
I will be covering the important alerts.
You can make a normal sub into a great sub by monitoring the reactor’s alerts! In this picture you can see all the alerts off which is perfect
Normally if you are running on automatic control you should only have output low icon on at almost all times, don’t be scared tho its a normal thing and it won’t lead to you exploding but it will lead a trainwreck of problems if it flickers at a wrong time like the nav console losing power at a critical fight.
Overheating! The dangerous beast should never be a problem unless you are manually controlling the reactor. In which case WHY DID YOU LEAVE THE REACTOR! Anyways, There is always a minute and a half before the entire reactor bursts into flames when this is flickering so be fast! and turn the reactor off using the hand dandy switch on the upper right!
Scram is you know, scram! Usually, a button allows this to trigger which is can be located (In official subs) On the Nav console.
You should only use this when you know ur done for and can’t deal to fix the fire
The Fission and Turbines!
The worlds most important tool for any engineer out there who think them selfs robust are these two dials!
It will generate the heat you need to convert into energy. You won’t be using this most of the time as the real trooper.
This god damn thing will take the heat and convert it into energy, The turbines take the generated heat and turn it into energy If you have your turbine off and fusion on you will see a lot more heat then when the turbine was on. This makes it great to control your reactor from overheating!
The Manual Control!
Don’t be scared of the manual control. Its only taken me an hour to master this and its pretty effective at given situations.
(The sub is a standstill so don’t worry about the Output alert)
That is my usual 4-rod manual control. It allows you to generate a ♥♥♥♥ton of power and allows you to fire 5 guns at the same time and drive the sub!
The only and I mean the only thing you need to keep in mind is the heat. Heat is an easy thing to cover and will need you to either 1 lower the fission rate or 2 crank up the fission rate on my setup
The only disadvantage you have with this is that you will need to dedicate your self to the reactor at all times.
You can also do the same with 2 rods or 3 rods but its more efficient to run the thing on damn 4 rods as you get much more bang for the buck from it
This is the ending of Barotrauma The Reactor Guide guide. I hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.