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With only 60 seconds left to impact, go on a mad dash through the house in search of family members and useful supplies. Everything will be against you: time, your very own furniture, a house that’s different every time you play, and the fundamental question… what to take with you and who to leave behind?
Reaching the fallout shelter in time, alive, is only the beginning. Whatever you scavenged and whoever you saved will play a vital role in your survival. Each survival story will be different, with every day surprising you with unexpected events. Will all of these stories end well? It’s up to you. Ration food and water, make best use of your supplies, face difficult choices and even venture into the wasteland.
The head of the family is Ted.
Ted collects all the loot in the first part of the game. If he does not have time to reach the shelter, the game will be lost. When sending to the wasteland there is no 5-6 days. It does not bring as much loot as the rest. Often sick. If you go crazy, it can break the gas mask and tear the map.
His wife Dolores.
In my opinion, the worst player to find loot. As practice shows, most often it either does not return from the wasteland at all or, if it does, it brings nothing. Loves to read. If you give her a scout guide, she wakes up. Although it is likely that the book it will tear. If you go crazy, it can break the radio or burn playing cards.
Eldest Daughter Mary-Jane
The third member of the family is the eldest daughter Mary-Jane.
Good luther. He is fond of playing the saxophone. Her main feature – it can turn into a mutant Hulk! And it’s great! She no longer needs water, but she often wants to eat. She never gets sick or gets tired. Brings more loot from the wasteland. It can protect the bunker from the raiders if you have not used a weapon, an ax or a lock. Turn into the Hulk Mary-Jane can with the help of spiders: you do not need to kill them, but you just need to skip the move, or because of a strange green liquid from the pipes. Pipes also do not need to be repaired.
But the probability of turning it into a mutant is very low. I managed it only twice. More than I tried, the chance did not fall out. After the upgrade, becoming a Mary-Jane mutant is now easier. Twice I came across events with spiders, and twice she became a halk. When she is not a mutant, she can, like everything else, lose her sanity. Breaks an ax and a flashlight.
And the last member of the family is Timmy.
In my opinion, the best luther in the game. Always returns quickly and often brings a lot of food and other loot. Timmy loves to draw and run a lot. It is believed that the pictures in the diary and on the walls of the bunker – his handiwork. If Timmy asks to run around the room or run in the wasteland, then be sure to allow him. This will return his mind and strengthen health.
The Dog “Pancake”
Another member of the family can be the dog “Pancake”.
- To become a member of the family you need:
- When growling in the bushes to use a flashlight.
- When he returns, feed him a can of soup.
- When the sick come, spend the first-aid kit on him and cure him.
- When he comes and wants to follow him – be sure to go using a map, an ax or a gun.
- Advantages of the Pancake: brings good loot in the form of water or things and can save the bunker from the attack of raiders with the cost of your life
Just one of the family members can be a cat “Balls”.
But, keep in mind that it is only necessary to let him in if there is no hope for salvation by the military or the twins. Or maybe you are about to be saved, but you need to improve your sanity to family members. If Ted is still alive, he will start allergic and need to spend the first-aid kit. Development options with Sharikov.
The FSB will save you, but more on that later, you will be captured by the cats and expelled from the bunker (the “cat empire” will open up) or a mad scientist will appear, he will send you into space, but you will die.
You can get Sharikov if a stranger comes to you with a bag on his shoulder and offers to buy it for a can of soup, or the cat itself will be tied up for you on the wasteland. In general, it’s up to you, but I highly recommend not taking the cat into the bunker, unless the military are about to save you, and you need to return your sanity.
This is the ending of 60 Seconds! Reatomized Characters Guide. Hope it will help you. If there is wrong or you have suggestions, please let’s know and comment us. Have fun.